Difference between revisions of "Weapon HSW AIA MLI"

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|unit_cost=50 combat<br \>50 Support<br \>0 Command
 
|unit_cost=50 combat<br \>50 Support<br \>0 Command
  
|weight=30kg
+
|weight=22.3kg
 
|cartridge=[[Ammunition_AIA_MLI38|MLI38 38mm, 5 cluster rocket]]
 
|cartridge=[[Ammunition_AIA_MLI38|MLI38 38mm, 5 cluster rocket]]
  
|dmg=80-120 per cluster
+
|dmg=100 per cluster
|rate=1.6
+
|rate=0.7 /s
|max_range=15000 uu
+
|max_range=10000 uu
 
|yield=256 uu
 
|yield=256 uu
 
|feed=3 Missiles
 
|feed=3 Missiles
|mags=3
+
|mags=4
 
|slots=3x Body
 
|slots=3x Body
 
}}
 
}}
  
This innovative weapon by [[Manufacturer_AE_Kaller|Kaller]] mounts racks of [[Ammunition_AIA_MLI38|38mm MLI38 missile's]]. The missiles come in varying degrees of technology, the MLI38-FAF fire and forget advanced locking missile, and the simple MLI38-DF with no guidance.
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This innovative weapon by [[Manufacturer_AE_Kaller|Kaller]] mounts racks of [[Ammunition_AIA_MLI38|38mm MLI38 missiles]]. The missiles are a unified two-stage design that carry submunitions. The weapon can either use an EM signature lock or dumbfire modes.
  
The MLI has the ability to acquire a lock on its targets. To lock-on, simply keep the enemy vehicle in your reticule while zoomed in for a few seconds. A marker and a beep will confirm lock-on. Each MLI round contains cluster missiles which splits up and seek the target independently. You can even do this under cover, as long as the lock is maintained, line-of-sight isn’t required. Extremely effective against aerocraft. Be careful of using this in enclosed spaces, you can easily kill yourself with it.
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The MLI has the ability to acquire a lock on its targets. To lock-on, operators must simply keep the enemy vehicle in the reticule while sighted for a few seconds with the trigger depressed. A marker and an audio warning will confirm lock-on, then the trigger is released. Each MLI round contains guided submunitions that split up and seek the target independently. The user manual instructs operators to acquire a lock first and then arc the firing angle upwards if fighting mechanized infantry or hard armor to ensure the full delivery of all submunitions. Extremely effective against Aerocraft. The missile system thankfully mitigates backblast but is not recoilless. If using in enclosed spaces while dumbfiring, operators should avoid aiming too close or risk severe personal injury and/or death.
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{{Navbox weapons}}
  
 
[[Category:Infantry_Weapon]]
 
[[Category:Infantry_Weapon]]

Latest revision as of 22:34, 26 September 2018


Missile Launcher infantry (MLI)
Aia-mli.jpg
MLI
Type Missile Launcher
Service
Used by Antarean Imperial Army
Wars Second Antarean War
Production
Manufacturer Kaller
Unit cost 50 combat
50 Support
0 Command
Specifications
Weight 22.3kg
Cartridge MLI38 38mm, 5 cluster rocket
Operation
Damage Inflicted 100 per cluster
Rate of fire 0.7 /s
Optimal range Expression error: Unexpected < operator. m
Secondary Firing Mode Error: no local variable "mode" was set.
Magazine 3 Missiles
Spare Magazines 4
Mod slots 3x Body

This innovative weapon by Kaller mounts racks of 38mm MLI38 missiles. The missiles are a unified two-stage design that carry submunitions. The weapon can either use an EM signature lock or dumbfire modes.

The MLI has the ability to acquire a lock on its targets. To lock-on, operators must simply keep the enemy vehicle in the reticule while sighted for a few seconds with the trigger depressed. A marker and an audio warning will confirm lock-on, then the trigger is released. Each MLI round contains guided submunitions that split up and seek the target independently. The user manual instructs operators to acquire a lock first and then arc the firing angle upwards if fighting mechanized infantry or hard armor to ensure the full delivery of all submunitions. Extremely effective against Aerocraft. The missile system thankfully mitigates backblast but is not recoilless. If using in enclosed spaces while dumbfiring, operators should avoid aiming too close or risk severe personal injury and/or death.