Difference between revisions of "Vehicle Aero Sturm"
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Low flyby's while firing a missile barrage is very effective. after that just hang back and snipe players/vehicles with the mg's. | Low flyby's while firing a missile barrage is very effective. after that just hang back and snipe players/vehicles with the mg's. | ||
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| + | {{Navbox vehicles}} | ||
[[Category:Vehicle]] | [[Category:Vehicle]] | ||
Revision as of 21:41, 9 September 2018
| Sturm | |
|---|---|
|
Sturm | |
| Type | Aerocraft |
| Combat role | Aerocraft |
| Service | |
| Used by | United League Army |
| Wars | Second Antarean War |
| Production | |
| Manufacturer | KMW |
| Score requirement | 150 points |
| Specifications | |
| Length | 10m |
| Mod slots |
1x Main Weapon 1x Missile 2x Chassis 2x Utility 1x Countermeasure |
| Statistics | |
| Hull | 2500 points |
| Armour | 1000 points |
| Boost time | 10s |
| Max speed | 1870 |
The Sturm is the ULA fast response flyer. has eight homing missiles most useful when fired as a barrage. both machineguns are quite capable of damaging vehicles, but the nose machine gun overheats quickly. A good tactic is to fly in circles high above the point you want to capture, after destroying everything alive you can just cap the point.
Low flyby's while firing a missile barrage is very effective. after that just hang back and snipe players/vehicles with the mg's.
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