Difference between revisions of "Vehicle Aero Sturm"

From Angels Fall First Wiki
Jump to navigation Jump to search
 
(10 intermediate revisions by 2 users not shown)
Line 1: Line 1:
== Sturm Vehicle ==
+
{{DISPLAYTITLE:Sturm Gunship}}
  
 
{{Infobox ship
 
{{Infobox ship
Line 13: Line 13:
 
| manufacturer      = KMW
 
| manufacturer      = KMW
 
| variants          =  
 
| variants          =  
| unit_cost          = 100 points
+
| unit_cost          = 150 points
  
 
| length            = 10m
 
| length            = 10m
Line 19: Line 19:
 
| slots              = 1x Main Weapon<br \>1x Missile<br \>2x Chassis<br \>2x Utility<br \>1x Countermeasure
 
| slots              = 1x Main Weapon<br \>1x Missile<br \>2x Chassis<br \>2x Utility<br \>1x Countermeasure
  
| hull              = 1600 points
+
| hull              = 2500 points
| armour            = 1300 points
+
| armour            = 1000 points
 
| boost              = 10s
 
| boost              = 10s
| mspeed            = 2500
+
| mspeed            = 1870
 
}}
 
}}
  
the sturm is the ULA fast response flyer. has eight homing missiles most useful when fired as a barrage. both machineguns are quite capable of damaging vehicles, but the nose machine gun overheats quickly.
+
The Sturm is the ULA's gunship utilized across many worlds and planet-side conflicts and border skirmishes. Its profile is well-known and feared. The Sturm has a smaller forward profile than its counterpart, the Locust, and is augmented with a tail gun that can either be outfitted with an AGL or a RED4 rocket launcher, more often than not operated by a computerized gunner, though the craft is capable of carrying both a pilot and a gunner.
a good tactic is to fly in circles high above the point you want to capture, after destroying everything alive you can just cap the point.
 
  
low flyby's while firing a missile barrage is very effective. after that just hang back and snipe players/vehicles with the mg's.
+
The craft uses larger and heavier engines that produce more thrust than the Locust and it is advised to use that to its advantage when being tailed by AIA pilots. The hover mode isn't as reliable as the Locust's hover mode but can be used to focus down single targets before disengaging.
  
Countermeasures: Flares
+
The two main guns are gimballed 30mm Sigurn-Fost HEAP automatic cannons, and the Sturm can accommodate various hardpoints. Its canopy is opaque and heavily armored, utilizing an external optics array to produce a digital version of the pilot's surroundings, projected directly into the helmet to allow for maximum visibility.
  
Driver seat: Nose-mounted dual-barrel heavy machinegun, Alt-fire 8 homing missiles.
+
{{Navbox vehicles}}
 
 
Gunner seat: Tail-mounted triple-barrel heavy machinegun, Alt-fire zoom
 
 
 
made by KMW
 
  
 
[[Category:Vehicle]]
 
[[Category:Vehicle]]

Latest revision as of 02:03, 30 September 2018


Sturm
Vec-sturm.jpg
Sturm
Type Aerocraft
Combat role Aerocraft
Service
Used by United League Army
Wars Second Antarean War
Production
Manufacturer KMW
Score requirement 150 points
Specifications
Length 10m
Mod slots 1x Main Weapon
1x Missile
2x Chassis
2x Utility
1x Countermeasure
Statistics
Hull 2500 points
Armour 1000 points
Boost time 10s
Max speed 1870

The Sturm is the ULA's gunship utilized across many worlds and planet-side conflicts and border skirmishes. Its profile is well-known and feared. The Sturm has a smaller forward profile than its counterpart, the Locust, and is augmented with a tail gun that can either be outfitted with an AGL or a RED4 rocket launcher, more often than not operated by a computerized gunner, though the craft is capable of carrying both a pilot and a gunner.

The craft uses larger and heavier engines that produce more thrust than the Locust and it is advised to use that to its advantage when being tailed by AIA pilots. The hover mode isn't as reliable as the Locust's hover mode but can be used to focus down single targets before disengaging.

The two main guns are gimballed 30mm Sigurn-Fost HEAP automatic cannons, and the Sturm can accommodate various hardpoints. Its canopy is opaque and heavily armored, utilizing an external optics array to produce a digital version of the pilot's surroundings, projected directly into the helmet to allow for maximum visibility.