Difference between revisions of "Ship Bomber AISN Rakshasa"
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|slots=1x Primary weapon<br \>1x Hardpoint<br \>1x Turret<br \>1x Heavy weapon<br \>1x Chassis<br \>1x Mines<br \>1x Countermeasures | |slots=1x Primary weapon<br \>1x Hardpoint<br \>1x Turret<br \>1x Heavy weapon<br \>1x Chassis<br \>1x Mines<br \>1x Countermeasures | ||
− | |hull= | + | |hull=2400 points |
− | |armour= | + | |armour=1100 points |
− | |boost= | + | |boost=8s |
|speed=1000 | |speed=1000 | ||
}} | }} |
Revision as of 11:08, 26 January 2018
Rakshasa | |
---|---|
Rakshasa | |
Type | Bomber |
Combat role | Bomber |
Service | |
Used by | Antarean Imperial Space Navy |
Wars | Second Antarean War |
Specifications | |
Length | 51m |
Mod slots |
1x Primary weapon 1x Hardpoint 1x Turret 1x Heavy weapon 1x Chassis 1x Mines 1x Countermeasures |
Statistics | |
Hull | 2400 points |
Armour | 1100 points |
Boost time | 8s |
Max thrust | 1000 |
The Antarean navy wanted an all in one bomber with the wing design of the Rakshasa. As such it can operate even in very low atmosphere planets where other fighters would expend too much fuel to be effective.
Most fighter design have foregone ion cannons for their power requirements and length. The engineers working on the Rakshasa have managed a small ion cannon and six anti-ship tubes in just one bomber. Completely dedicated, these are easily destroyed by enemy fighters.
A variant exists where the ion cannon has been replaced by energy cells to make a long range bomber.
This is a bomber. It can devastate slow moving ships such as battleships and carriers. After a bombing run it must return to carrier to reload. Made by Foyeri Astrotech and Avex.